Why does godot 4.0.rc1 get such an error after switching to DDS textures?(4.0 beta10 is same)

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:bust_in_silhouette: Asked By Ammonite

servers/rendering/renderer_rd/storage_rd/material_storage.cpp:2823 - Condition “!material” is true. Returning: true
servers/rendering/renderer_rd/storage_rd/material_storage.cpp:2810 - Condition “!material” is true. Returning: false
servers/rendering/renderer_rd/storage_rd/material_storage.cpp:2836 - Condition “!material” is true.
servers/rendering/renderer_rd/storage_rd/material_storage.cpp:2848 - Condition “!material” is true.

:bust_in_silhouette: Reply From: GrayDwarf

Known issue which is still open as-of 5/17/2023.

https://github.com/godotengine/godot/issues/67144

I’m running to the same problem when exporting my project via cmdline in 4.0.2.