Godot Version
4
Question
The sprite is obviously not at (-192, 32) (see rulers)
Not breaking anything, but just a hassle to need to use the rulers to see where it’s at
4
(-192, 32) - position of CharacterBody2D (the door). Sprite might be offset as a child of CharacterBody2D
Remember that positions displayed in the Output panel and inspector are relative to parent nodes, while ruler coordinates are absolute (they don’t change based on the selected node).