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i had to set up a vm just to run this! and its super laggy, and i really dont see why not implement software mode in the windows version, as i dont have a openGL 3.3 capable card
You question does not provide much information. The VM itself might implement provide a way to software emulate opengl 3.3. Or you are using the Mesa software llvm pipeline
Godot team might be planning on implementing opengl 2.0 ES one day.
hungrymonkey | 2018-02-05 00:50