Godot Version
4.4
Question
I’ve been digging through engine code trying to figure out how to get a plugin to get a notification for NOTIFICATION_EDITOR_PRE_SAVE. I couldn’t find anything. I ended up implementing my own in our version of the engine. This got me thinking though, how come there is no built in way to get notifications sent to another node? If that were the case I could have just subscribed to each scene root and listened for that notification. Is there a reason that this doesn’t exist? It seems like it could be a feature for objects to enable/disable notification signaling.