Why most of my projects with mostly deafult settings crash while trying to run them

Godot Version

im using godot 4.5.1

I get this Error: 0:00:09:427 fence_wait: Condition “err != VK_SUCCESS” is true. Returning: FAILED
<C++ Source> drivers/vulkan/rendering_device_driver_vulkan.cpp:2550 @ fence_wait()

sometimes it’s really anoying..

My pc specs: NVIDIA system information report created on: 11/11/2025 16:28:53
NVIDIA App version: 11.0.5.420
Operating system: Microsoft Windows 11 Pro, Version 10.0.26200
DirectX runtime version: DirectX 12
Driver: Game Ready Driver - 581.42 - Tue Sep 30, 2025
CPU: AMD Ryzen 7 9700X 8-Core Processor

Graphics card
GPU: NVIDIA GeForce RTX 5070 Ti

I’d advise posting a bug on the Godot bug tracker; this is just a community support forum.

That said, you could try switching renderers, or updating (if possible?) your graphics drivers; that fence_wait() is Vulkan trying and failing to wait for an operation to complete.

thank you