Godot Version
4.3
Question
hi, why resource still share data eventhough i already set local_to_scene?
SnowRes.gd
is original class, if i use this, i wont have a prolem
but whe i use testSnow.tres
, it will share data
1 -Eg, if i put testSnow.tres in my inventory with quantity 10, then i pun another 10, the total quantity still 10.
2 - if i put in two slot, if any of slot change quantity, the other also change quantity