Wierd error when running .pck on Linux

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:bust_in_silhouette: Asked By putskan

I’m deploying my game’s serverside on a Linux server environemt.
When trying to run it, I’m getting a wierd error:

/usr/share/nginx/server/Godot_server_v3.2.3 --main-pack /usr/share/nginx/server/server1.pck &

# ERROR: make_dir_recursive: Method failed. Returning: err
At: core/os/dir_access.cpp:185.

Note that when exporting it to Windows & using the Windows Godot binary, everything works perfectly.

Does anybody have a clue why it even tries creating a folder, or how it can be fixed?
Thanks in advance!

It may be trying to create the user data directory (where it stores user:// files).

FlyingPiMonster | 2021-01-08 19:27