Wind mechanic in platformer

Godot Version

4.3

Question

Hello! How i can do a stream of wind that can move objects and/or the player in different directions?

Please write in detail or send a link to video tutorial on this topic!!!
thank you!!!

The simplest way to do this would be to use an Area2D or Area3D. Then connect a signal to a script which adds some force to all objects inside the area.

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