Godot Version
4.3
Question
I’m trying to make a svg appear in godot. I figured out that the reason it’s not showing is the “< defs >” part in the SVG. It’s necessary because if I remove it, the shape spawns like 4 times in different places and it’s a mess.
Are there alternatives that do the same as < defs > but readable for godot? I tried < symbol > already. Maybe you guys know a trick