Y-sort has a personal vendetta against me, help

Godot Version

3.5.1

Question

I have the player and my tilemap both as children under a ysort node, and on the same z index. no matter how i arrange the player on the scene tree he always shows up above the environment on the tilemap.

I see others with my same issue have an ‘ordering’ tab where they can enable y sorting for the player and the parent node, but i don’t have this anywhere. Z as relative is off, but nothing changes with it on either.

The Ordering chunk you’re talking about should be under CanvasItem in the Inspector. Is the CanvasItem section expanded?

The TileMapLayer should have Y-sorting enabled (so that all of the map elements can sort themselves individually with different origins) and the player should have it disabled (so that all the child nodes of the player are all sorted together using the player scene’s origin).