Godot Version
3.5.1
Question
I have the player and my tilemap both as children under a ysort node, and on the same z index. no matter how i arrange the player on the scene tree he always shows up above the environment on the tilemap.
I see others with my same issue have an ‘ordering’ tab where they can enable y sorting for the player and the parent node, but i don’t have this anywhere. Z as relative is off, but nothing changes with it on either.