I have a node hierarchy like this:
I need the AnimatedSprite2D in the player to be y sorted in front and behind the WallGraphic1. I have tried enabling y sort on them both and their parent nodes and the world node, but this still does not y sort them. Is it that they cannot y sort because they are on different branches of the node tree?
I have now tried without the tileset layer y sort enabled and it y sorts from the center of the tilemap, but i need it to sort based on the tilesorting of each tile