|
Looking for advice, tips and tricks on playing a MASSIVE 2D animation on mobile phones
|
|
16
|
152
|
May 14, 2026
|
|
Lady Bug Remake in Godot 4
|
|
4
|
193
|
May 13, 2026
|
|
How to get C# class of a non-tool node in editor, or from source file path?
|
|
1
|
58
|
May 11, 2026
|
|
How to make the non visible nodes keep there space in a box Container ?
|
|
3
|
62
|
May 10, 2026
|
|
A way to create a one-time force to push GPUParticle2D away
|
|
8
|
80
|
June 7, 2026
|
|
RigidBody accelerates more than the maximum allowed
|
|
8
|
89
|
May 7, 2026
|
|
[v4.6.2 C#] Project freezes every 2 runs on main monitor
|
|
3
|
62
|
May 4, 2026
|
|
Loading domain objects modeled as Resources
|
|
2
|
70
|
May 1, 2026
|
|
Tracking down error without known source
|
|
1
|
36
|
April 28, 2026
|
|
Setting [Export] Array<Node3D> from GLTFextension not being serialized
|
|
1
|
55
|
April 28, 2026
|
|
When opening a C# project from Godot, the project is unloaded and a NuGetSdkResolver error occurs.
|
|
10
|
216
|
April 27, 2026
|
|
As soon as an AnimationPlayer has a key for the position of a Control node, it's GlobalPosition becomes NaN
|
|
8
|
82
|
April 26, 2026
|
|
How to make resource with complex data structure.
|
|
10
|
264
|
April 26, 2026
|
|
In Minecraft, the faces between adjacent blocks are culled due to being invisible. How to achieve this?
|
|
6
|
263
|
April 26, 2026
|
|
Incomprehensible behavior from custom level loading system
|
|
2
|
53
|
April 25, 2026
|
|
Is GD.PrintRich in the custom logger is broken?
|
|
1
|
58
|
April 24, 2026
|
|
[macOS, C#] How to filter out Ctrl + LMB becoming RMB when using Input.IsActionJustPressed() for LMB while also holding Ctrl?
|
|
4
|
98
|
April 23, 2026
|
|
What version of .NET?
|
|
3
|
252
|
April 21, 2026
|
|
Setting Shader Parameter at runtime?
|
|
10
|
221
|
April 21, 2026
|
|
Setting global position directly offsets the scene from where it should be
|
|
4
|
108
|
April 18, 2026
|
|
Godot can't detect dotnet SDK
|
|
5
|
208
|
April 18, 2026
|
|
Is there an update on exporting c# projects to Web
|
|
20
|
1398
|
April 17, 2026
|
|
[WIP - 002] Snake Runners -Implemented Animation
|
|
1
|
67
|
April 16, 2026
|
|
.NET Compilation conditions
|
|
5
|
266
|
April 12, 2026
|
|
Instant growth with lerp
|
|
6
|
88
|
April 6, 2026
|
|
Behavior changing when adjusting the scale of a scenes child nodes
|
|
1
|
39
|
April 6, 2026
|
|
Security implications of private or public functions with RPCs
|
|
14
|
194
|
April 6, 2026
|
|
Accessing global class_name scripts from within c#
|
|
0
|
52
|
April 6, 2026
|
|
Fade Out Transition Glitch
|
|
3
|
82
|
April 6, 2026
|
|
[WIP - 001] Snake Runners - Create Movement & Collection Mechanics #gamedev #godot #devlog
|
|
1
|
48
|
April 5, 2026
|