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Having trouble discerning fairness
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1
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32
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October 4, 2024
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Official Godot Discord Invite Expired
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3
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236
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October 2, 2024
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A clarification about State Machines
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8
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1120
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September 30, 2024
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A working hiresolution renderer
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5
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62
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September 24, 2024
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How Godot Engine works?
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4
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1001
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September 23, 2024
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Android DPI *Fix Rounding Errors*
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0
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22
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September 23, 2024
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Instantiating a node through code in editor?
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9
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5297
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October 19, 2024
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Audio Out 16 SPEAKER_SURROUND_16
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2
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37
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September 14, 2024
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How to handle large audio sources?
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2
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176
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August 29, 2024
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How can I submit my game to be displayed on Godot showcase page?
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2
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40
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August 24, 2024
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Avoiding Dependency Injection - is it possible?
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0
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581
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August 21, 2024
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Set Project Settings deffault gravity in code
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6
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1553
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August 17, 2024
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WebAssembly build without any graphics (headless)
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2
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131
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August 13, 2024
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Dependencies between game objects
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2
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168
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August 13, 2024
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Leveraging godot for procedual generation?
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4
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63
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August 7, 2024
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Implementing State Machines and Card Location Tracking in a Card Game
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1
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226
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August 3, 2024
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Run Code Before First Frame Renders
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4
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1069
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July 29, 2024
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New C# ECS Benchmark - Covering many common uses-cases
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3
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1406
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July 17, 2024
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Custom resource - export weighted probability for array?
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3
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307
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July 15, 2024
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What means the &"name" inside a connect function
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2
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41
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July 13, 2024
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Building from source producing broken executables
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0
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115
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July 11, 2024
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Lock the 3d Physics engine to 2d plane on a Bezier Curve
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0
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133
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July 5, 2024
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What's the limit on the number of NPCs if I don't care about lag?
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3
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135
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July 31, 2024
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Best practice for managing Autoload scripts (start screen vs. in-game)
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2
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756
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June 23, 2024
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Best practices for cleanup on game exit
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8
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1428
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July 23, 2024
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Help with grid algorithm
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5
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124
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June 15, 2024
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For OUYA - Compiling 2.1.4 Android Template
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8
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287
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June 21, 2024
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Assigning same value to multiple variables at once
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2
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1581
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May 21, 2024
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Getting both the frontfacing and backfacing normals on the front faces?
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2
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562
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May 21, 2024
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Draw on vbi, get time
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0
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63
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May 19, 2024
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