How to make ui go along with the camera zoom?
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2
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20
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May 9, 2025
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Need help with transitions in AnimationTree
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8
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23
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May 9, 2025
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Game as c++ engine module? Node inheritance and lifecycle
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10
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182
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May 9, 2025
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Weird 3D camera X rotation behaviour
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7
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35
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May 9, 2025
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Do raycasts take time to calculate? --Help with a hitscan weapon
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3
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24
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May 9, 2025
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How to reply level or any level
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1
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15
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May 9, 2025
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How to use nested AnimationTree State Machines?
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3
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23
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May 8, 2025
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How do i check if two tilemaps are the same?
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2
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30
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May 8, 2025
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Invalid operands 'Vector2' and 'float'
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7
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24
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May 8, 2025
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Game window kind of 'blinking' when camera2d attached.
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2
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27
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May 8, 2025
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My Enemy isn't dying, I need some help
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4
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59
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May 7, 2025
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Simple steering system
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3
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47
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May 7, 2025
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Vehicle Wheels Collision Issue
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1
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150
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May 7, 2025
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Inconsistent InputEvent trigger order for overlapping CollisionShape2Ds
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2
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12
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May 7, 2025
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This Video Played at Godot Con
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0
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54
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May 7, 2025
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How to fix it Exception in thread "main" java.io.IOException: Bad pathname
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4
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76
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May 7, 2025
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Pls help with this "Goomba
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2
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23
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May 7, 2025
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words in button constintly change
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2
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20
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May 6, 2025
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Project protection
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2
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41
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May 6, 2025
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Slot based inventory item duplication
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8
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33
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May 6, 2025
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Racing Dash 2D – Solo Game Built in Godot 4.4 | Multi-Platform Release (iOS, Android, PC, Pi)
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0
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74
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May 6, 2025
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bug in a early prototype
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2
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27
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May 6, 2025
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Saving Projects Not Working
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6
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22
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May 6, 2025
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How do you give players an option to modify sprites natively
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2
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42
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May 6, 2025
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Camera settings
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2
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13
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May 6, 2025
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How to avoid clutter in animationtree statemachine?
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4
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33
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May 5, 2025
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Problems with enemies
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3
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41
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May 5, 2025
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How to fix memory leak and stack overflow in code
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7
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86
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May 4, 2025
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Input doesnt seem to be working at all
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7
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21
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May 3, 2025
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Instanced nodes calling _input function for each instance when clicking
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1
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12
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May 3, 2025
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