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How to prevent ground mesh from clipping particles?
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2
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53
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March 16, 2026
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Shader picks up existing texture on object
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7
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63
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April 12, 2026
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How do I modify shader globals with gdscript?
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2
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36
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March 13, 2026
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Optimizing a stylized material from 3 passes to a single pass
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0
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37
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March 13, 2026
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Help needed with buoyancy implementation with shader
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0
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35
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March 12, 2026
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Texture based Transition shader
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5
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111
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March 11, 2026
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Free Stylized 3D Grass Shader (CC0)
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1
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439
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March 11, 2026
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How to offset, scale, tile and rotate in shaders
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1
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55
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March 11, 2026
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Free Water Shader with Caustics (CC0)
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1
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222
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March 11, 2026
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Tutorial about Toon Shading and the light() function in shaders
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1
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299
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March 11, 2026
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How to make a horizontal mirror effect in shader
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2
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32
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March 11, 2026
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I need help in implementing a paint your character system
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11
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140
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March 9, 2026
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Asking for overlapping Semi-transparent objects solutions
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1
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61
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March 8, 2026
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Editing a Shader Parameter
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6
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65
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March 8, 2026
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Shader Basics: UV and Coordinates
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0
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143
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March 7, 2026
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Free sky shader with dynamic sun and customizability (CC0)
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9
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454
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March 7, 2026
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Ultimate Toon Shader (CC0)
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4
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195
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March 7, 2026
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How to make mesh follow Path3D? (without using CSG)
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9
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231
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March 6, 2026
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Simple 2D Blur Shader Guide
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0
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61
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March 6, 2026
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Cool shaders thread Godot!
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5
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151
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March 6, 2026
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Accessing light info in "unshaded" shaders
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5
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98
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March 6, 2026
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Need help with ethical licensing dilemma
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7
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81
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March 5, 2026
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How to get world-space position in canvas_item shader?
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1
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125
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March 5, 2026
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RenderingDevice.create_local_rendering_device() crashes the game for 1 (or more) players
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9
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125
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March 4, 2026
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How to squash/stretch individual tiles in a TileMapLayer via Shader?
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3
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93
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March 3, 2026
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Shout out to the community. Particle library?
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1
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71
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March 3, 2026
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Hide parts of sprites
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4
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250
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March 2, 2026
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Getting Local Vertex Position before Skinning Deformation
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8
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83
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March 25, 2026
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I need game ideas
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22
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398
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February 19, 2026
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How to create inverse LIGHT_ONLY effect
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6
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107
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February 18, 2026
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