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Imported object and Seperate Navmesh
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7
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73
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April 16, 2026
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NavigationRegion2d hide baked nav polygon
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1
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8
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April 15, 2026
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I need help with my enemy ai.
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3
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46
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April 4, 2026
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Nophys - an Experimental Project
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8
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341
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March 25, 2026
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Point-And-Click Trouble
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10
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67
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March 20, 2026
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NavigationAgent2D multiple tilemaplayers
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1
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68
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March 14, 2026
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Navigation region when baking leaves out my navigation tiles out of the navigation polygon
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1
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24
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March 11, 2026
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CharacterBody3D vs RB3D for multiplayer performance?
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0
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22
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March 6, 2026
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Early quit searching for a path if taking too long
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4
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201
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March 2, 2026
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Godot 4.5 NavigationMesh baking ignores some obstacles when using runtime chunks and groups
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0
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32
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February 19, 2026
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Changing Scence with Signals to a parentnode
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1
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27
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February 17, 2026
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Characters stucked outside the navmesh
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3
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44
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February 7, 2026
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Navigation and Pathfinding problem
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3
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45
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February 1, 2026
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Rapid switching between two angles
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1
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25
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January 31, 2026
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NavigationServer2D.map_get_closest_point issue
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1
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50
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January 31, 2026
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Navigation regions not connecting
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7
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51
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January 28, 2026
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How to correctly insert vertices into a NavigationRegion3D's NavigationMesh?
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0
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23
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January 26, 2026
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Navigation Region Issue
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8
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91
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January 16, 2026
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Enter and TravelCost on Navigation from TileMapLayer
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0
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69
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January 14, 2026
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Pathfinding is not working as intended
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4
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54
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January 10, 2026
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NavigationRegions2D Parsed geometry Type bug?
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4
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26
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January 9, 2026
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Map_get_random_point() not working
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7
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134
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January 5, 2026
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Render navigation on a NavigationRegion2D at runtime
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0
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14
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January 5, 2026
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Is it ever a good idea to create your own AStar pathfinder? e.g. To support actors with different sizes
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11
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234
|
January 1, 2026
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Advice for Networking and Navigation with Obstacle Avoidance in a Multiplayer RTS games?
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5
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200
|
December 29, 2025
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NavAgent path on nested NavRegions not as optimal as expected
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1
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30
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December 28, 2025
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This thing is not moving an inch
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2
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46
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December 24, 2025
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Unit pathfinding repeatedly in a dead loop
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0
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33
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December 23, 2025
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character defaulting to last position in a navigation region 2d
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1
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30
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December 21, 2025
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There is an issue with the 2D navigation path
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6
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81
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December 21, 2025
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