Topic was automatically imported from the old Question2Answer platform.
Asked By
chuckeles
Old Version
Published before Godot 3 was released.
I have a basic scene setup that looks like this:
I have recently added the camera and figured out how to use it. The problem is that I expected the GUI (GenerateDialog) to move with the camera, but it stays in place. It is set to be in the center of the screen, which works without the camera.
Is this intended behavior? If so, how can I easily make the GUI follow the camera? How do you do this?