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Welcome to the Godot Forum! :wave:
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296
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29345
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October 25, 2026
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Blender import - half the object is missing
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2
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7
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November 1, 2026
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Thoughts on Lore by Epic Games?
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19
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918
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November 1, 2026
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Why does godot use basis for 3d rotation?
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2
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67
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November 1, 2026
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A LÖVE2D Compatibility Layer for Godot – An Idea for Discussion
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0
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14
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November 1, 2026
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Poll: Do you consider yourself an Artist, UI Dev, Programmer, Character Designer, Animator, Level Designer, All, or None?
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1
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21
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November 1, 2026
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Bop in a sprite
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2
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39
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November 1, 2026
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Trying to make a tile-based climbing system similar to Risk of Rain Returns
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1
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27
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November 1, 2026
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Code isn't working on export
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12
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37
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November 1, 2026
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2D Viewport/Canvas Tranform
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1
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29
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November 1, 2026
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Adding multiple similar children to the same scene
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1
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35
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November 1, 2026
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Architexture question, how should I implement collision to my voxels?
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1
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44
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October 31, 2026
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Ports thanks to AI?
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208
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1956
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October 31, 2026
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Big Candy RNG Trinket
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0
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26
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October 31, 2026
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GOBLINS VS FISHFOLK - a co-op tower defense game (local multiplayer) I built back in 2024 without help of AI
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4
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42
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October 31, 2026
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City Builder, with Tutorial for making your own - Hawk Hill Manor
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11
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321
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October 31, 2026
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RATS!! – a co-op tower defense where thousands of rats come for your grain
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5
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79
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October 31, 2026
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My arrow buttons don't seem to be interactable
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8
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54
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October 31, 2026
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How to change pivot point
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2
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36
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October 31, 2026
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Around Nothing - my first released Godot game, about particles and combinations
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1
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60
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October 31, 2026
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BELEK: a tryhard tactical FPS made in Godot, set in my hometown of Rouen
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1
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46
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October 31, 2026
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Simple Enemy Wave System with an Array
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15
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163
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October 31, 2026
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Exporting .cpp instead of .exe
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9
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82
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October 31, 2026
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Why are the shadows wonkey
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1
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63
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October 31, 2026
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Planet Coolkee: a 3D glass marble puzzle game for iOS and Android, made in Godot 4.7
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0
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25
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October 31, 2026
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Star Raiders: a 60-second Godot 4 web shooter with a live leaderboard and cloud save
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0
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23
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October 31, 2026
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Atlas Bird — a Godot Android flying adventure, feedback welcome
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0
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22
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October 31, 2026
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Ways — a quiet arrow puzzle for Android, made with Godot 4
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0
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20
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October 31, 2026
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Using the Mobile renderer for editing and Forward+ for the final game
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2
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54
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October 31, 2026
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Loaded files are ignored in favor of current state
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3
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38
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October 31, 2026
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