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Reply From: | Xrayez |
From docs:
When a scene is instanced from a file, its topmost node contains the filename from which it was loaded.
So one of the ways would be:
func is_instanced_from_scene(p_node):
if not p_node.filename.empty():
return true
return false
It doesn’t answer whether a node is an instance of a particular scene, though. See other answers.