import spritesheet and split it up? like sprite mode -> multiple in Unity?

:bust_in_silhouette: Reply From: jgodfrey

I’m not aware of an in-built way to slice a spritesheet into individual files. That said, there are any number of spritesheet slicer tools available (both commercial and free) in the wild - unrelated to Godot. One of them might be the easiest solution.

Otherwise, it probably wouldn’t be too difficult to write a tool script for Godot to do the heavy lifting.

Also, you could also check Godot’s Asset Library for something of interest. There are at least a few things listed there that could be helpful (?).

There’s also this video