Miracle Karts - Vintage go-kart RPG

Hey gang, tiny weekly update time.

I’ve mostly been cleaning up the features I just added. Swapping parts in the pre-race menu was a bit confusing so I added in icons to let you know what’s been changed.

You can also finally drink and do drugs! They are a simple way to get a stat boost, or help you understand how the different abilities affect your character early on.

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Effects will last for 1 race and you can see if you’ve recently imbibed on the ability page in the player profile. Stats affected by substances will get a little bottle icon. You’ll mostly be buying drinks at the bar but there are a few other opportunities to partake. :wink:

Between the levelling system, driver gear, and temporary bonuses you’ll have a lot of ways to shape your character outside of working on your kart.

I’m still working on the demo for February’s Steam Next Fest. The plan now is to have two of the tracks ready and a “quick-race” mode with a couple of preset karts. Part of me wants to delay to the summer for a demo but I also feel like it’s time to get something into people’s hands…

Thanks for reading and be well.

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