
baylorw
Interests: 2D games, tilemaps, strategy, turn based, old people stuff
Hates: Action/fast paced, (Building) 3D games
Skills: AI, general game engine stuff
Not Skills: Rendering, shaders, physics, Godot
Games: Nothing recent
Once upon a time GPUs didn’t exist, commercial engines weren’t a thing and everything had to be written in assembler and fit on a floppy. Those are the games i know how to make. No one gets old in gaming so i left to do respectable work - Webpages, teaching, science, etc. But finding oceans for NASA and teaching AIs to spot cancer is less challenging and interesting than writing quadtrees for collision detection and Kalman filters to track players. So i’m giving this game thing another shot, this time as a solo dev.
On a personal note, i am old and grumpy and very, very mean.