
Tatrabbit
Long-time full stack, Python, C#, C++, C, and Unity developer. New to Godot!
My main experience lies in game software design and computer engineering. The most crucial part of any game’s software is the design of the core systems. If you can design the structure correctly, you’re 90% there!
…It’s a shame that the final 10% of the development takes 200% of the remaining time.