thesnesmaster
ども、みなさま;(Hello, everyone;)
I am a Somewhat new-ish game developer that works within (most) of the Super NES (Super Famicom) ROM limitations. I use Sampled BRR instruments to compose my soundtracks, and make my pixel art with limited colors. I have been working on my game, Omnislate © (OK, i may change the name later, but beside the point), which is my first Godot project, and is a large JRPG in 16bit glory. I intend to make posts (often-ish) based around my progress, and hopefully can be a help to fellow developers. My profile picture is actually some of my artwork taken from my game.
#Peace, have a blessed day#