2d navigation - 8 direction path?

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:bust_in_silhouette: Asked By Danilo

I’m using: get simple path to move a sprite on the 2d navigation map,

but would like lo lock the degree of the path segments to 0,45,90,135,180,225,270,315 degrees, so the movement of the sprite looks 8 direction like.

Im new to Godot, so really not sure where to start with it.

:bust_in_silhouette: Reply From: njamster

You cannot do this with get_simple_path. Take a look at the A*-algorithm instead, GDQuest has an excellent video tutorial regarding this topic (with code available).