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Hi, guys. I’m trying to make a 2D shooter platformer. For example, i do know how to assign a key to an action (press ‘right’ to move, ‘up’ to jump, etc), but what I’m looking for is to know how to create the:
-bullet scene (hopefully KinematicBody2D, for the physics)
-assign the script to a key > show the animation (shoot the weapon) > actually shoot the bullet > script a reaction whether it hits the enemy / kills it
-Using Enemy Area2D in order to make them react to the player within a certaing range and shoot the player
If I’m missing something please add it. Thanks.