2d viewport is showing world environment while game does not

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:bust_in_silhouette: Asked By Jr_Dan

hi all. i have a main scene with world environment node in order to apply glow.
i also have added a control node with canvas layer as a child, and a label (child of canvas layer).
In the 2d viewport my label is glowing, while in the game is not.

:bust_in_silhouette: Reply From: Joel_127

Godot uses the environment attached to the current camera, then the global environment in the setup if none, maybe that is your issue.