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This happens a short moment after I press ‘PLAY’ from the title screen to start the match. It freezes then crashes after a few seconds.
What I find weird is that it only occurs in a Release build not Debug one.
This is what I got from the logs:
ERROR: Index p_type=34127776 out of size (VARIANT_MAX=27)
At: core/variant_call.cpp:1077:construct() - Index p_type=34127776 out of size (VARIANT_MAX=27)