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Attention | Topic was automatically imported from the old Question2Answer platform. |
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Asked By | Macryc |
Hi All and happy Easter!
I am using intersect_ray
to capture collision points with my grid map (for point and click movement).
I want to detect gridmap tiles underneath the mouse. I’ve found a method called get_cell_item
but cannot get it to work. hovered_point
is returned by the intersect_ray
method (i’m using position). I get invalid get index ‘position’ on base ‘Dictionary’. I’m guessing this is referring to ‘position’ being a field in the intersect_ray dictionary and I am able to reference it in other parts of the code, but not here… How does get_cell_item
really work?
The code:
func _physics_process(delta):
var hovered_point = (raycast from mouse collision point).position
var hovered_tile = gridmap.get_cell_item(hovered_point.x, hovered_point.y, hovered_point.z)