Hello,
I’ve been thinking… What if we had a Godot Operating System?
Godot has everything you’d want in a powerful yet accessible app development tool: robust GUI, solid performance, and a top-notch editor.
Now take Valve, for example—their Steam Deck OS works seamlessly for what it was designed to do. Meanwhile, Microsoft Windows holds a near-monopoly, which is becoming more of a concern these days.
Here’s my question: _ Has anyone ever considered building a full-fledged operating system that’s as easy to use as Windows, but built on lightweight, headless, battle-tested Linux components? On top of that, Godot would serve as a powerful, user/dev-friendly window and GUI manager.
The Godot editor would be natively integrated, allowing users to start creating applications right away.
The built-in Asset Market could let users share their apps, or scenes, with potential monetization options.
And finally, affordable & eco-friendly computers could come pre-installed with this OS, ready to go from day one.