It’s a kind of card game, but instead of cards, you get floppy disks, each containing weapons, ammunition, and power-ups. I just wanted to know what you think of the idea and the art style:D
Love the style. Really cool! I’d love to follow your progress.
Thank you for your feedback; I truly appreciate it
Really nice! maybe you could add some more customized images for specific powerups, and maybe make the ammo icon bigger?
Yes,why not? I would.thanks for you feedback
no problem! It looks really neat and I can’t wait to see how it turns out.
Sure,I will share the progress with you guy’s
This is a great idea, I smiled just reading the title.
I’ll look forward to seeing what you do with it!
Thanks! I’m really glad you liked the idea—means a lot. I’m excited to build it out and I’ll definitely keep you posted!
Hey everyone!
I’ve been working on some VFX for my game. The effect happens when the player continuously fires the laser blaster,plasma
in it leaks what is I named thunder leak (actually I don’t know that is thunder doing here…)
Let me know what you think of the VFX! : D
Howdy?
It’s been a month since I posted about my game Decks.Bat, and I’ve got some gameplay footage now!
The game’s all about a pointer with some virtual floppy disks these work like cards that have weapons and power-ups. The goal is to delete/destroy and dodge bad viruses and corrupted applications.
There are 3 different pointers (characters):
For now, the enemies are just boring triangles, but I’ll fix that later : D
And here’s the gameplay footage:
(Don’t judge the gameplay .The quality’s bad ‘cause I had to keep it under 8 Megabytes)
i love the floppy disks
I love the concept, looking forward to seeing more!
Thank you ; )
Hi y’all,
I am very excited to share the new mechanic of my game Decks.Bat
. I have added fully procedural weapon and ammo generation in the game, and you can select 2-3 cards to generate any type of weapon. It seems like there can be around 1.3 million+ weapon and ammo combinations (which is pretty useless for a top-down shooter, but it’s cool). Each weapon has its own look and power. Also, I will try to add procedurally generated enemies : D
Let me know what you think!!!
Looks very cool! Is there a way to try the game?
I will export a demo under 2 Days : )
A little bit of work is needed.(That little bit of work is soo much [•_•] )
Hey,
I have to scarp the project for some reason…
Sorry if you found it interesting…
Wait why? What happened?