That’s right, just as the title says, thanks to the Godot engine, I’m having my first experience on Steam with a commercial game. I couldn’t be happier or more grateful.
This game is the first installment in a series that revolves around a particular mechanic: traversing a physical space through security cameras and computers. It’s a kind of puzzle/strategy game that I’ll be making more complex in future installments (more hackable objects with their unique abilities: like vehicles, weapons, combat suits, bridges, password-protected doors, and more!). I’m really looking forward to continuing down this path with Godot and seeing where it takes us.