Absurd file size increase when my project is exported to .APK

That’s normal because Godot adds every 2D and 3D features in a simple apk.It’s like adding the AAA graphics features in a simple 2d game.

But luckily You can reduce it!

Here’s a guide:

It’s only about windows and web export but I believe you can do the same with Android!

I think you can compile the export template and reduce the apk size by over 100 MB!(after removing unwanted features)

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