Add Firebase on iOS project

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:bust_in_silhouette: Asked By punyi23

Hi, I’m trying to implement the native C++ Firebase module on my iOS exported game, the URL of the module is here: Add Firebase to your C++ project  |  Firebase for C++

Well, the problem is that I need the class AppDelegate that is created by default normally, but as I’ve read here: objective c - AppDelegate file missing in Xcode 3.1? - Stack Overflow you need follow these steps on a normal project but the exported godot project isn’t a normal one.

Did anyone suffer this before? How can I approach it?

Thank you and sorry for the incovenience

:bust_in_silhouette: Reply From: punyi23

Well after research more I realized that all that I need was in the templates files, including the files that I was looking for.

Once I’ll have free time I’ll make a tutorial about how I made it.

Any chance for that tutorial?

railtracer | 2019-12-05 14:02


How to do it?


PRSoluções | 2020-03-06 04:25

How you could find appdelegate?

Pelli | 2020-11-25 15:54