That’s not what you said. You said enjoyment is an amateur’s game, which frankly I just think is ridiculous. The notion that if at any point you’re enjoying yourself, you’re not being “professional” is just.. deeply eye rolling.
Now if you truly did mean the line above, then sure, I can agree that it’s not a stable source of long term motivation.
You’re projecting. I didn’t elaborate too deeply because the statements I was responding to were loose and general too. Discussion is a process where things crystalize, not something where you grab opening statements by the throat without listening to the rest.
The problem with “you need to enjoy it” advice is that it evokes instant gratification. Most people will interpret it like that because we live in an instant gratification culture. It’ll be heard as “if you don’t enjoy it as you’re doing it, it’s not worth doing”. Which is a definition of a hobby.
Unfortunately, such advice is quite widespread, and it results in many people believing that writing a book is supposed to be as enjoyable as reading it and making a game as fun as playing it. It’s nothing more than a white lie that ultimately disappoints when reality checks set in.
The thing with skill based activities is - they are not instant gratification based for the most part. Quite the contrary. They require bouts of effort that may not be enjoyable at all. The rewards they offer are delayed but deeper than instant enjoyment; a lasting satisfaction and sustained joy in seeing that you conquered obstacles, overcame challenges, solved problems and improved your abilities or knowledge.
So advising people that enjoyment is the sine qua non of a skill based activity will likely send them down the path of arrested development. There’s no growth without effort. That’s perfectly fine for a hobby. However, if you advise someone with an ambition, you may have a responsibility to give them a more “realistic” advice. That’s why flow is a better concept to present the realities of skill based activities. It still promises some instant rewards but also introduces the necessity of effort, which “just enjoy it” tends to hide under a rug.
You constantly object to my remarks, then agree with them.
I could I use a more sanitized tone for your ears, sprinkled with widely accepted platitudes, but you’d have to financially compensate me for that.
I think that your idea might break when confronted with something strange but possible - sudden loss of motivation & sense to make your game, i don’t talk about “i want to play CS:GO” but rather “What’s the point of making this game if…?” that can strike you anytime, that’s why it’s important to remove these possibilities before they hit you, trust, they’re worse than burnouts
Correct. you didn’t elaborate deeply, so I responded to your blanket statement. You don’t get to elaborate NOW and then turn around and say that I didn’t reason with your nuance.
See the bolded quote of your own words above…
I’m not sure what you mean by “constantly” though. I objected to one statement.