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So I have a tileset with various objects, let’s say I make a single tile of a closet. The things i can set in the editor for the tile i created are: name, normal map, collision shape, modulate, etc.
my question is how can i add more stuff to that section? like for example if i want to save data i need for when the character interacts with the closet, or data for the clothes i have inside and stuff. is it possible to configure it the same way you add export variables?