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Asked By | IvanVoirol |
I think the title sums it up pretty well : is there an easy way to control gamma (or brightness) and contrast with sliders. I’m trying to make a settings menu, but I didn’t find anything helphful online yet.
Hi,
have a read here about environment
Environment and post-processing — Godot Engine (stable) documentation in English
The environment class has many options to tune brightness, exposure and alike
Environment — Godot Engine (stable) documentation in English
klaas | 2020-08-29 20:29
Just a quick question : is it working for 2d also?
IvanVoirol | 2020-08-29 20:44
Sorry, i’ve overead the 2D in the title. (convertet to comment)
No, i dont work with 2D.
If the visibilty modulate feature isnt enough for your needs you have to use a self made post process to do so.
klaas | 2020-08-29 21:00
I just found this post : https://forum.godotengine.org/28122/how-to-use-worldenvironment-node-in-2d
I applied the advice there to change the mode to canvas, and it works perfectly, so thank you!
I’m sorry but I can’t choose your answer as the solution to my problem, I don’t have the option anymore
IvanVoirol | 2020-08-29 21:03
nice one … didmnt know about that.
Ive reposted the answer and added your finding … for others to know
klaas | 2020-08-29 21:10