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My game is working without any problem on PC, Mac & Linux. When I try to export it to tablet, some sprites appear black. The “black buttons” are working, even though they are not displayed (I have sound feedback).
here is a video capture of the issue :
I’ve been stuck with this problem for a while now and I’m tempted to just give up on the Android version… I tried to tweak the import settings of the textures, reimport them, change the node types, remove the preloading thread,tried the “low processor mode”, … nothing fixed it.
I checked the case of file names in folder + in FileSystem and they match
removing the preloading thread resulted in the game not launching at all on tablet.
The only clue I have is : when I put one of my “ingame” sprites in the instruction scene, it then appears in the “ingame” scene.
I’m out of ideas now, can somebody please help me ?..
I don’t have an answer to your question, sorry. But I see you’re working with Android. Have you figured out how to have the game not lock the screen if the user is idle for too long?
tproper | 2018-10-14 20:20
hi tproper, no I didn’t get to look into that yet, sorry. I see you started a thread regarding your question. Please try to be patient and wait for an answer there, so the threads stay focused on their specific questions. Thanks
nonomiyo | 2018-10-15 10:06