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Trying to implement ads in my game using Shin-NiL/Godot-Android-Admob-plugin, my Godot was not built from code . All the Android export template is working fine but I noticed that when I input org/godotengine/godot/GodotAdMob the given module the app crashes without even displaying the Godot logo, with this issue now I haven’t been able to even tell if the plug-in works or how to fine tune it for my need. I need serious help fast
Same problem here!
Fedar | 2020-07-15 12:22