![]() |
Attention | Topic was automatically imported from the old Question2Answer platform. |
![]() |
Asked By | Coleim |
Hello,
I am trying to create a new Android plugin that will use the play-services-nearby API.
I am working with the exe and export templates I found here: https://downloads.tuxfamily.org/godotengine/3.2/alpha0-unofficial/
When adding a simple class it works well. Then I just add the dependency to nearby api, by adding to gradle.conf:
[dependencies]
implementation 'com.google.android.gms:play-services-nearby:17.0.0'
I got then this error:
Looks like an incompatibility with the nearby api, using androidx.
So I tested several solutions, but none of them seems to works. (I’ll explain below)
Does anyone have an idea how can I fix it ?
Downgrade play-services-nearby
Looking on the internet, it seems that we can downgrade the api version to have it compatible with non x android.
So I used ‘play-services-nearby:16.0.0’.
Then the following error pop:
I then changed the gradle.conf to:
[dependencies]
implementation 'com.android.support:appcompat-v7:28.0.0'
implementation 'com.google.android.gms:play-services-nearby:16.0.0'
This make gradle pass, however godot then completely crashes with the error:
ERROR: get: FATAL: Index p_index=-1 out of size (size()=62)
At: ./core/cowdata.h:151
tools:replace
As suggested in the logs, I tried to use in the manifest:
<application
tools:replace="android:appComponentFactory"
android:appComponentFactory="android.support.v4.app.CoreComponentFactory">
But new error occur, and it seems that some libs are duplicated.
Use android X
I tried to migrate the build to androidx, by adding to gradle.properties:
android.useAndroidX=true
android.enableJetifier=true
Then needed some changes to migrate (looking at Asignaciones de clase | Desarrolladores de Android | Android Developers)
android.support.v4.app.NotificationCompat => androidx.core.app.NotificationCompat
android.support.v4.content.ContextCompat => androidx.core.content.ContextCompat
android.support.annotation.Keep => androidx.annotation.Keep
The gradle build works, but then godot crashes with the same error:
ERROR: get: FATAL: Index p_index=-1 out of size (size()=62)
At: ./core/cowdata.h:151
So I am a little bit stuck and looking for ideas.
Also, if someone knows how to copy/paste the output of the gradle build in godot (or find the log file), it will help instead of pasting images
If needed, I can provide the code example I am using.
Does anyone have any idea on how to use it ? Or already implement nearby plugin ?
Thanks a lot !
i have same error lol
le_maxy | 2020-02-01 12:55