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Asked By | CarCrash |
Hello hope your having a great day :3
I’m a beginner on this engine, so apologies for it in advance!
So today I was following a tutorial on how to use AnimationPlayer and how it can change the AnimatedSprite’s animations as a property track and how it can switch between the animation using signals; so I was inserting animations as keys on AnimationPlayer and when I played that AnimationTrackKey it never changed to the next frame of that animation unless I’m enabling “playing” option on AnimatedSprite, what’s the reason behind this?