Animator/Rigger -> Godot

Coming from a Moho 2D animation and rigging career, how valuable are these skillsets towards becoming a Solo Game Dev? If you had these skillsets, how best would you utilize it toward Game Dev?

Trying to extract some motivation from career to career :smile:

Godot is the future.

Hi.

I donโ€™t know much about 2D, but for 3D at least Iโ€™d say itโ€™s exceptionally valuable. Animation and rigging are rare disciplines, and it shows. There are so many projects ranging from Indie to AAA using the same old animation packs that a bit of variety could be quite appealing.

Also Hi.

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