Are saving using Godot built-in function regarding nested object have inconsistency with you guys?

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:bust_in_silhouette: Asked By molesallegiance

I just want to know is it possible to save whether using resource or .store_var() or config (which I never use) to save nested object. Like object has dictionary property of the another object.

:bust_in_silhouette: Reply From: molesallegiance

Solved in the init function I must do this. func _init(cons_text:string=“”, cons_type:string=“”)