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Attention | Topic was automatically imported from the old Question2Answer platform. |
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Asked By | Alex Night |
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Old Version | Published before Godot 3 was released. |
Hello guys!
im tryng to make a dash function:
func backdash():
var can_dash = true
var dash_time = 0
if Input.is_action_pressed("BackDash"):
if on_ground == true:
dash_time += 1
if direction == 1 and can_dash == true:
if on_ground == true:
can_dash = false
velocity.x += -20
if direction == 0:
if on_ground == true:
velocity.x += 20
the problem is:
the backdash last as long as been pressing the button…
i want to make it so it last only a few seconds, like castlevania games
sorry for my english!
:
Edited to fix the code block.
eons | 2018-01-20 17:55