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How can I make the viewport as a barrier / a wall to hold the blocks for a game like candy crush ?
I had used kinematicbody 2D for the blocks and for the wall staticbody 2D but when more blocks fall the collision body fails to hold them and the blocks pass through it ?
Please don’t repost the same topic over and over. This won’t make it answered quicker. If nobody answers, it might be because you didn’t provide enough information or your question is too vague.
Zylann | 2019-07-06 16:12