best way to make large scale scene in 2D

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:bust_in_silhouette: Asked By swipis
:warning: Old Version Published before Godot 3 was released.

Hi everyone. have a question what best way to create large scale scene in 2D, by saying large scale scene I mean for example I want to create like solar system with planets and all other stuff in it :slight_smile:
For now I messing around with Navigation2D and NavigationPoly nodes for player move and thinking what best way to make large scale game world(scene).
Thank you

:bust_in_silhouette: Reply From: eaglecat

How about setting up Camera2D and zooming in the camera?

Or just dont Zoom in and Just have the camera follow the character around and make the map just be as big as you’d like

The_Duskitty | 2016-04-16 02:31

Thanks, I will play with zooming :slight_smile:

swipis | 2016-04-16 09:04