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Attention | Topic was automatically imported from the old Question2Answer platform. |
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Asked By | Bo |
I am a total newbie.
I have been searching for a realistic plant grow simulation but failed to find something usefull. What i learned is that the world of animation is quite complex.
I have the feeling Godot is a good start to try and build something. I want to keep it as simple as i can, so think of makeing a 2D simlation, with a growth-progress slider to step through the time and later add some parameter input(s).
I am not an artist, cannot draw a straight line !
So before i start i want to know what is the best way to tackle the growth simulation.
The first way i see is to make seperate images of the growth stages and by moving the slider pick an other image ?
The second way i see is to use the animationPlayer and make an animation.
Are there other (beter) ways ?
I like to add that the next step would be to change the simulation depending on parameters. For example: At a certain time i want to color of the leafs the be changed, the new added parts in de next step should have the old (standaard) colours. I hope this is understandable.
If you think what i want is not do-able, please let me know.
Regards,
Peter