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Asked By | gyrosp |
Hello everybody,
I try to render the “play area” of my game in an irregular shape on the screen. For example a tv (red area on following image (excuse my bad quick drawing skills)):
I already achieved this with a lightmask (Light2D) but I’m not sure if this is the best way. I will have many different “render masks” in the game and I’ll need a full screen lightmask for each one using this approach. Is there any better way to achieve this result?
What game do you want to create?
from what I understand, you want to make that red area glow? is that right?
Mrpaolosarino | 2021-03-26 01:54