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I got a couple huge atlases with over 1k 16x16 sprites, i also have another version with the sprites cit up into individual sprites…
Must I use the atlas to get better performance? Or is there some way to stitch together a bunch of sprites into an atlas at build or import time like in unity?
This says it was fixed and now “multiple images to be imported as an atlas”:
i wonder if that is in 3.2?
This says you can do it in Export → Image Groups but I do not see that anywhere?
Please and thanks.