I exported the game to Android and downloaded it via my phone. when I downloaded it and opened it, I saw only a black background and after opening, the game lags and I have to restart the phone. how to fix this?
need to see your export settings, also which godot version you are using exactly (full version)
i have sdk and debug.keystore in settings
you will need to add debug key and debug user password to that, you can use unity’s debug store key
Where should i add debug key?
I add this with jdk21 from godot tutorial, should i switch this?
And i have sdk from android studio
i tried with the sdk one